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<p>In the craze that was Thanksgiving and Black Friday week last week we missed out on a bit of news by our sister site, PocketGamer.biz, regarding a World of Warcraft mobile game. If there is one in the works, it might have some strong Pokemon GO-vibes.</p><p>Who, young and simple, would not be so lovered?
Gunner's true colors MOD APKAN ASS having heard some Grasshoppers chirping, was highly enchanted; and, desiring to possess the same charms of melody, demanded what sort of food they lived on to give them such beautiful voices. They replied, "The dew." The Ass resolved that he would live only upon dew, and in a short time died of hunger.
<p>Punch Club has been out on iOS and Steam for a few weeks now and it has enjoyed tremendous success. It has made more than 1 million dollars as of now and made more than 100 000 sales.</p><p>It's now ready to deal some blows on Android as well, as it's just been released on Google's Play Store.</p><p>It comes with a recommendation from us as well, we gave it a 9/10 calling it a "rich and rewarding fight sim that gives you plenty to do, and makes sure you have fun while you're doing it"</p><p>Now that it's out on Android, Tiny Build is planning on updating the iOS version in order to match the more balanced Steam version.</p><p>It's also planning a content update, scheduled for the end of February that will add a new storyline.</p>
Fight With Boss Mod Fight With Boss v1.97 mod Features:Off the network, click on the Buy immediate success, the networking situation, Click to buy pop-up payment interface to return that success.The 990 billion billion BOSS group is coming! Warriors, pick up your sword, summon your partner, and defeat this Super Super Super Super Super Super Super Super Super Super Super Super Super Super Super Super Super Super Super Super Super Super Super Super Super Super Super Super Super Super Super Super Super Super Bloody BOSS!Some notes:1. The game is played automatically.2. All damage you cause is converted into gold coins.3. Can be hanged offline for 24 hours.<p>Chroma: Bloom and Blight is an upcoming card game from developer Clarity Games that will be heading for both iOS and Android later this year as well as PC. The game has been successfully backed on Kickstarter receiving – at the time of writing – over 116,000 Euros with a target of 100,000.</p><p>Following a brief period where a demo was available the game will now enter a closed development period where they will begin preparing for launch. It will be during this period that Clarity games will begin work on the mobile port, which they're hoping will be available when the game launches in November.</p><p>They're also hoping to add over 100 new cards to the game alongside balancing those that are already available and adding artwork to those that still need it. On top of that, they'll look to build on the game's story system and adding lore mechanics to the different factions. Finally, they'll look to include a tournament and draft mode.</p><p>The game itself aims to be as consumer-friendly as possible, despite the connotations you might have with a free-to-play game. In Chroma: Bloom and Blight players will have to access to all of the cards from the very beginning of the game with all microtransactions being cosmetic.</p>
<p>If you're a reader of Pocket Gamer you'll no doubt have as great an affinity for pocket sized games as we do. But have you ever wondered how much work goes into creating an app? Or whether you have what it takes to make a successful app of your own?</p><p>If the answer's yes you'll be intrigued to know that the creator of the popular mobile game tschess is inviting everyone to see just how it's done, with the release of the YouTube series App Architecture and a “process scrapbook” showcased on Instagram.</p><p>tschess is a chess variant, released last year by Bahlsenwitz LLC for iOS and Android. Players are empowered to create any starting configuration of pieces with a point value equivalent to the classic game; a bust to the king’s gambit, and every other opening. tschess features a slew of fairy pieces as well, for good measure. The gameplay mechanics are aimed at creating a two-player strategy experience that is thoroughly modern. The process employed in the creation of this game is thoroughly modern as well.</p><p>Since its inception, the complete source code used in the creation of tschess has been available on GitHub under a Do What the #$%& You Want To Public License (WTFPL). The new series App Architecture features a rotating cast of experts that walk through this codebase with S. Matthew English, the lead developer of tschess.</p>